Doom is coming to PlayStation 4, Xbox One and PC Spring 2016, Bethesda announced during its E3 2015 press conference. Last year, Bethesda announced that owners of Wolfenstein: The New Order would gain access to the Doom beta. We don’t know when the beta will start but we’ll let you know as soon as more information comes to hand. They wasted no time, kicking off with Doom (4). We saw a hefty amount of in-game footage. It was awesome, very gory, brutal!
Doom is built on id Tech 6, and what we saw was split across two locations—one which seemed to take place in some sort of Mars-based industrial station complex-y thing and another they called the “Gateway to Hell.” It’s looking really pretty, provided your idea of pretty is “Demons literally disintegrating into dismembered body parts with the utmost realism.” The single player trailers (yes, two) we saw were definitely heavy on action—this was guns, guns, guns, and then a series of explosions. And then a chainsaw rammed through a demon’s skull. Either that means Bethesda’s moving away from the relatively story-heavy trappings of Doom 3 or it means they’re keeping those cards closer to the chest.
We also got a brief taste of Doom’s multiplayer, which looks fast-paced enough to almost be a ’90s shooter. The biggest news by far though was the introduction of “Snapmap” (or SnapMap?). It’s similar to Halo’s “Forge,” allowing for in-game creation of custom maps and modes. Now I think the real question is whether Bethesda plans to reintroduce its controversial paid mods scheme whenever SnapMap launches.
You can watch the video below: