“X-Men” and “The Fantastic Four” franchise scribe Simon Kinberg is helping to develop a big screen adaptation for the popular card game, “Magic: The Gathering”. According to the Hollywood Reporter, 20th Century Fox will “develop the property with an eye to launch a massive franchise on the scale of ‘Harry Potter’ and ‘The Lord of the Rings’.” President of Hasbro Studios Stephen Davis, CEO Brian Goldner and Wizards of the Coast CEO Greg Leeds will serve as executive producers. Aditya Sood and Josh Feldman, executives at Kinberg’s Genre Films will also executive produce.
“Magic: The Gathering” is a card game introduced by Wizards of the Coast, a company involved in the making of role-playing games. In the 90’s, the wildly popular card game reached cult status soon after its release in 1993. Geeks all over the globe were raving about the game at the time, some of you may remember the worldwide tournaments. The multiple award-winning game is still played today, and has since its release been made available online as well.
Here is a some information to let you catch up on what you have missed over the last 20 years (via mtg.wikia.com):
“Magic: The Gathering (colloquially Magic or MTG) is a collectible card game created by mathematics professor Richard Garfield and introduced in 1993 by Wizards of the Coast. Magic is the first example of the modern collectible card game genre and still thrives today, with an estimated six million players in over seventy countries. Magic can be played by two or more players each using a deck of printed cards or a deck of virtual cards through the Internet-based Magic: The Gathering Online or third-party programs. Each game represents a battle between powerful wizards, known as “planeswalkers”, who use the magical spells, items, and fantastic creatures depicted on individual Magic cards to defeat their opponents. Although the original concept of the game drew heavily from the motifs of traditional fantasy role-playing games such as Dungeons & Dragons, the gameplay of Magic bears little resemblance to pencil-and-paper adventure games, while having substantially more cards and more complex rules than many other card games”