Unfortunately some of our favorite games made terrible horror movies purely based on the fact that after underwhelming showdowns, the movies normally end very abruptly leaving you with a feeling of wanting more. On a scale from watching your toast pop, to watching a movie on the TCM channel, most of the gaming movies produced so far it’s a cosplay show with a big budget and many lame one-liners. This is my list of 10 Games that will be excellent horror films….hopefully directed and produced by the best the film industry has to offer! Maybe one day.

 

10 Games that will be excellent Horror Films

1. Dead space

Dead Space is a survival-horror game in which players take on the role of Engineer Isaac Clarke who is sent to repair the mining ship’s communication array which has been mysteriously cut off. Once on the ship, Clarke finds the ship has become a floating bloodbath, making his repair mission become one of survival as he fights not just to save himself, but to return the artifact to the planet at any cost.

Dead Space is set in 2508. Earth has been through an extinction-level event, caused by rapacious and unsustainable use of resources. The remaining humans realized that the only way to gain the resources to survive would be to search new planets for resources. That’s where the Concordance Extraction Corporation comes in. At a time of near-desperation, CEC invented the ship that would eventually save all of humanity: The USG Ishimura.

The USG Ishimura was a ship designed for the new resource-gathering practice: Planetcracking. The Ishimura’s job was to mine other planets for their most rare and most valuable resources to take back to Earth. Even though there have been subsequent Planetcrackers (a small fleet now exists), the Ishimura remains the iconic symbol of mankind’s will to survive, even after all these decades. Thanks to Planetcracking, mankind is now thriving again, and resources are plentiful. By the time of the game, the Ishimura has performed 34 successful planetcracks, and is now in the process of beginning its 35th. However, the events that take place during this planet crack are events that threaten the very survival of mankind.

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2. F.E.A.R

A core element of F.E.A.R. is its horror theme, which is heavily inspired by Japanese horror. The design team attempted to keep ” the psychology of the encounter” in the player’s mind at all times, in order to get under the player’s skin, as opposed to the “in your face ‘monsters jumping out of closets’ approach”. The player is subjected to a variety of visions created by Alma during the game.

The main source of the game’s horror is Alma, a ghostly little girl. Alma has been compared to the character Samara from The Ring, who bears some visual resemblance to the ghosts in Dark Water or Séance”, but “… creepy little girls have been freaking us out since The Shining.

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3. Amnesia: The Dark Descent

Your name is Daniel. You wake in a medieval castle, and finding a note you’d previously written for yourself, you discover you’re here for a reason. In fact, you’ve been here for some time, and as the plot expands through further diary-notes and flashbacks, the unsavoury purpose behind your presence becomes apparent. You’re also just a bit afraid of the dark. The whole place is graveyard-dim, but you collect tinder-boxes to light torches and candles, and oil for your lamp. Keeping the shadows at bay is a constant – and necessary – struggle.

Against this background, you learn of the unspeakable experiments that happened here, and your involvement with them, as something hideous dogs your steps. One area of the game is devoted to revealing the psychological and physical specifics of medieval torture methods; fascinating in a horribly suggestive way, and all, somehow, tied to your past. When it’s not breathing down your neck, lurching after you or trying to eat your face, Amnesia shows you bad things and makes you feel dirty.

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4. Siren: Blood Curse

In 1976, the remote mountain village of Hanuda, Japan, is destroyed in a cataclysmic landslide. Decades later, an American television crew visit the abandoned village to investigate unsubstantiated reports of paranormal occurrences  Along with other survivors, the humans try to survive in the nightmarish village amid the summoning of an alien god and vicious monsters known as the Shibito.

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5. Condemned: Criminal Origins

What twists the mind of an ordinary human into a serial killer? Assigned to the Serial Crimes Unit, Agent Ethan Thomas must answer this question, and bring the worst of society to justice. His solve rate is the best in the bureau… perhaps too good. While investigating the growing list of serial killers, Agent Thomas concludes that something is twisting the bodies and souls of those that society has left behind. The homeless, addicted and deranged are rising from the city’s underbelly and committing mindless acts of violence. Could there be an unseen connection between the increasing brutality of the latest serial killings and the increasing crime rate? This question is pushed to the forefront after Agent Thomas is framed for the murder of two police officers. Now he must solve the murders to stop the killings, and exonerate himself from the crimes of which he is accused.

As FBI agent Ethan Thomas, you rely on sharp instincts and sophisticated forensic tools to investigate crime scenes, collect evidence, and find clues that will lead you to the killers. With danger lurking in every shadow, you need whatever weapons you can find to stay alive. If you run out of bullets, you’ll have to fight with a fire ax, shovel, pipe, two-by-four, or whatever you can pry from the environment around you. You’ll need to make sure nothing stops you as you try to uncover exactly who…or what is behind the grisly killings plaguing the city.

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6. Call of Cthulhu: Dark Corners of the Earth

Detective Jack Walters is called to a standoff between the Police and a strange cult. After exploring the house of the encounter and being subject to a strange phenomenon, Jack reawakens 6 years later, not remembering a thing that happened. He is then called to investigate the disappearance of a person in the town of Innsmouth.

Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that allows for dynamic gameplay with a unique mix of investigation, puzzle solving, exploration and combat as gamers are faced with the seemingly impossible task of battling evil incarnate. Set during the 1920s, Call of Cthulhu: Dark Corners of the Earth is based on the Cthulhu Mythos inspired by the writing of H.P. Lovecraft, American fantasy and horror writer.

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7. Clive Barker’s Undying

The game begins in 1923, after World War I veteran Patrick Galloway receives an urgent letter from his friend Jeremiah Covenant. Covenant, well aware of Galloway’s reputation for dealing with occult matters, is in failing health and raves about a curse that has destroyed his entire family. Galloway travels to the Covenant estate on the coast of Ireland to visit his friend, who relates an outlandish tale of supernatural terrors.

Jeremiah Covenant is one of five children, along with his siblings Ambrose, Lizbeth, and twins Aaron and Bethany. As children, the Covenants found a strange occult book in their father’s library and performed a ritual found within at an ancient set of standing stones located on an island on their family’s extensive estate. This seemingly childish game however, brought the wrath of evil forces upon the family. After reaching adulthood, the Covenants fell one by one into madness and then death, eventually leaving Jeremiah as the only survivor. The power of the curse, however, has reanimated his fallen brothers and sisters as monsters of pure evil; they have been haunting Jeremiah and he fears that he will soon follow where they have gone.
Galloway decides to honor his friend’s wishes by trying to stop whatever was set in motion long ago at the ancient stones where the ritual was performed. Through the Covenants’ journals and Galloway’s own memories, the player learns more about the nature of the curse and the creature behind it: The Undying King, a powerful demonic presence threatening to destroy the reality we inhabit.

While attempting to prevent the Undying King from entering our world, Patrick must face off against the four undead Covenant siblings as well as Otto Keisinger, an evil rival who simply wants to gain power from the demonic forces.

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8. Clive Barker’s Jericho

Certain depictions and ancient scriptures dictate a being created by God in His own image before the creation of Adam and Eve; according to legend, this being was abandoned by its own Creator. Called the Firstborn. God was so disturbed by what He created that He banished it into the Abyss. God then started anew and went on to create mankind, giving the species two sexes, feelings, and love.

The Firstborn, too powerful for even God to keep from breaking into the mortal world, would make seven attempts to escape, each time taking back a piece of the earth to add to its domain and each time sent back to the Abyss. Fragments of time and space would form layers around this domain, linked to this world in the city Al Khali. These layers would entrap pieces of history within its walls, from the time of the ancient Sumerians to World War II. Over time, other great conquerors and civilizations would arrive to claim the city as their own. Eventually, the city was forgotten and buried by the sands of time. The Department of Occult Warfare was created in the 1930s to combat the supernatural and unexplained. Another purpose was to meet Nazi Germany’s own research into the paranormal. One of their most brilliant members, Arnold Leach, was recruited in 1962. However, his unscrupulous behavior and nature would eventually have him expelled. He was marked for assassination, and although the operation appeared to be successful, it seems that he may have survived. The Jericho Squad is sent to Al-Khali to prevent Leach from opening the breach and unleashing the Firstborn upon mankind once again.

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9. Half life

Most of the game is set in a remote desert area of New Mexico in the Black Mesa Research Facility, a fictional complex that bears many similarities to both the Los Alamos National Laboratory and Area 51, at some point between the 2000’s. The game’s protagonist is the theoretical physicist Gordon Freeman, an MIT graduate. Freeman becomes one of the survivors of an experiment at Black Mesa that goes horribly wrong, when an unexpected “resonance cascade”—a fictitious phenomenon —rips dimensional seams, devastating the facility. Aliens from another dimension known as Xen subsequently enter the facility through these dimensional seams (an event known as the “Black Mesa incident”).

As Freeman tries to make his way out of the ruined facility, he soon discovers that he is caught between two sides: the hostile aliens and the Hazardous Environment Combat Unit, a U.S. Marine Corps special operations unit dispatched to cover up the incident by eliminating the organisms, as well as Dr. Freeman and the other surviving Black Mesa personnel. Throughout the game, a mysterious figure known (but not actually referred to in-game) as the “G-Man” regularly appears, and seems to be monitoring Freeman’s progress. Ultimately, Freeman uses the cooperation of surviving scientists and security officers to work his way towards the mysterious “Lambda Complex” of Black Mesa (signified with the Greek “λ” character), where a team of survivors teleport him to the alien world Xen to kill the Nihilanth, the semi-physical entity keeping Xen’s side of the dimensional rift open.

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10. Shadows of the damned

Shadows of the Damned follows a demon hunter deep into a hyper-twisted re-imagining of hell where he must rescue the love of his life by defeating the armies of darkness with the power of the light.

Garcia is a hard-as-nails, leather-clad, motorcycle-riding professional demon hunter who finds his true love kidnapped by vengeance-seeking demons. As he explores the farthest reaches of the netherworld, Garcia battles through hell and back, with danger and turmoil around every corner. Throughout Shadows of the Damned gamers will find themselves challenged by demented puzzles and thrust into gruesome battles with vile and deformed creatures that can only come from the darkest recesses of hell.

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