The game’s story takes place during flashbacks recalled by Baird and his team during a hearing at a COG military tribunal. Each level is a recollection by a different member of the team. Lieutenant and mechanical genius Damon Baird, former Thrashball player Augustus Cole, Onyx Guard cadet Sofia Hendirk and former UIR soldier Garron Paduk. The reason for the hearing is Baird’s unauthorized use of a lightmass missile and subsequent death penalty.
From a single-player perspective, there may not be much to entangle you in the story department. However, Gears of War: Judgment has a rather unique way of motivating players to improve their shooting skills. The missions are actually the memories of each of the squad members and it’s very important how you fight during these memories. Performance during each mission is ranked, which consequently changes the next memory (i.e. next mission) of the squad member via so-called “Declassified” modifiers. So, the next mission brings more challenges and may change the gameplay somewhat, requiring you to utilize specific weapons. It may increase the number of enemies too. In some instances, modifiers bring in tougher opponents.