We managed to get some in depth gameplay footage of the much anticipated next Alien game, Alien: Isolation. This is the alien game we’ve been looking forward to for a long time. From what we’ve seen this game is going to be absolutely amazing and scary as hell. At this years E3 convention we got to see this interview with lead designer Alistair Hope and IGN.
Brace yourselves…
You play as the daughter of Ellen Ripley who is on a mission to find out the whereabouts of her mother. You find yourself stranded on the space station Sevastopol which has been overrun by a single Xenomorph. Initial review are that this game is one of the most intense experiences gamers will experience. The game is more about survival and getting from point a to point b than it is about combat. You can use a flame thrower against the Xenomorph which only makes the creature retreat rather than killing or injuring it. It can go anywhere too — underneath the floor, which is shown by having dust rise from the ground and hearing scurrying beneath you; in the vents above you, which was the scariest way I died, actually.
The motion tracker is your best friend. But they’re optional objectives that give you rewards for completing them, one of them being “don’t use the motion tracker”. With the motion tracker in hand, your vision of your surroundings is blurred a bit. It is subtle but drastically ramps up the tension. The UI is fantastic, very retro-futuristic.
The best part of Alien: Isolation is of course the alien. The AI system is almost flawless. It is superbly smart and overtly viscous. This game is not for the faint of heart.
This looks like this may be the Alien game we deserve, especially after the abysmal Colonial Marines. I can’t wait to get my hands on it when it’s released on October 7th for PC, PlayStation 3, PlayStation 4, Xbox 360, andXbox One.
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