Review: Remember Me (PS3)


Set in the year 2084 in Neo-Paris, the character you play (“Nilin”) seems to have her work cut out for her. Now I don’t want to spoil the plot but the whole idea behind Remember Me is related to people’s memories, and Nilin wakes up in a facility with hers stolen. While the plot isn’t exactly groundbreaking, (if you have watched Minority Report it will seem familiar) it is executed rather well.During the course of the game, you will pick up items that provide a back story for Neo-Paris, but after reading one or two of them, I just collected them for trophies sake.

The environments are gorgeous, and for the most part varied, although you will be visiting some of the areas more than once. Neo-Paris in 2084 is brought to live with great detail, and considering this is just before the next generation of consoles are released, it goes to show what can be done with current hardware (I played the PS3 version of the game). The tech overlays on store fronts and over information just makes me excited for the release of Google Glass, as augmented reality seems to be everywhere in this game…And it’s great that a game has colour again since so many of the games of this generation have mostly had hues in the “brown” range.


The Devs really paid attention to detail, and there are parts of the game where you will really just stop and look at the environments.

The voice acting of the characters can be slightly over the top, and I found myself being a little irritated with one of the main characters since he seems to lay the cheese on pretty thick with his dialogue. I also found that I didn’t care all too much about the characters. Some games make it easy to emotionally connect with the protagonist, but in the case of Nilin and her cohorts, they just seemed a little plastic, or rather, unbelievable, maybe it was the British accent….

The combat is straightforward, but fun, until later in the game where it becomes somewhat repetitive. This is how it works: Combos can be unlocked and then customized using “Pressens”. There are a few variants related to health, power and cooldown, to name a few. I found that using the right combos, fights are a little easy considering you can heal yourself while fighting, but some of the encounterse require slightly more strategy based on what enemies are grouped together, for example, elite soldiers cause you to take damage when attacking them, so the right combos are crucial for survival.


This is a very linear game, so as far as replay value goes, don’t expect too much, and a large component of the game is platforming which isn’t really all that difficult or complicated, it’s like a dumbed down version of the platforming in the Uncharted series.

While Remember Me is gorgeous to look at, there is nothing really new that it brings to the table,  other than a section I quite enjoyed; in some portions of the game you are required to remix people’s memories, which involves fast forwarding and rewinding the memory, looking for objects that you can interact with or alter in order to achieve a certain outcome.


  • All in all, I’d give Remember Me a 7/10.
  • Should you play it? I’d say so.
  • Graphics: 9/10
  • Music: 8/10
  • Gameplay: 6/10 (Based on lack of innovation and repetition)


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